RubberHose Sneaky Walk 002

Another RubberHose test exploring some of the subtlty that can be built into a walk.

The RubberHose script is coming soon. "Soon" is very realative I know, but I really want this to be a solid tool that can be quickly and easily integrated into workflows for character work and other things. I'm really excited about this one. Get emailed in the future about it: https://eepurl.com/bf9LmL

The render style on this one came out of a brief twitter conversation with @David Urbinati about the merits of the Disolve blendmode. I'm really into how it (poorly) handles alpha varations and just creates a noisy halftone. This might be the first time I've actually used the Mask Feather tool for anything.

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